Pokémon Cosmic Emerald

Console GBA
Publisher Nintendo
Genre Other
Region English
Views 1,177
Downloads 344
Released Unknown
File size 6.68 M
5/5 (1 vote)
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Life got in the way several times, and I had to start over to find and fix all the bugs/errors. I spent most of the time trying to figure out the most minimalistic/efficient ways to implement everything. Finally, the latest update has nearly all of my planned features!

A change-log (different from the one here) has been kept to track every change and the dates of editing, revisions, and future ideas to quickly identify errors. Program selection and use were carefully considered to avoid bugs. I’m also trying to preserve the base ROM’s save-data structure so the regular Emerald’s game saves (originally for testing scripts, graphics, etc.) are ‘backwards/forwards’ compatible. This may change, but it will be on a separate project branch.

Gameplay/Summary:

The main storyline is unaffected by this “quality of life improvement” ROM hack. It retains all Emerald features but adds several things to make it more enjoyable and fun to play. Remember myths like going to the Moon after a certain number of rocket launches/weeks? Several such things will be considered, but with some modifications. The difficulty increases slightly (aimed at veteran players), but there are rewards.

I added few newer-generation features to keep this hack’s gameplay as close to the pre-2007 scene as possible while still adding some of the newer games’ function improvements. However, I may add some newer Pokémon as special appearances/events in the future. Expanding the PokéDex may require the game to use its own saves, but I don’t think that’s a problem as long as one doesn’t use this hack’s saves with the regular Emerald. Remember that if I release an expanded-Dex version, it may not work with a save file from the regular hack. I will still update and release the regular one if necessary. I would also try to make the old and new saves compatible.

FEATURES

– The PRNG glitch has been fixed by re-incorporating Emerald’s unused PRNG system
– All 386 Gen 1-3 Pokémon available
– Special Event Tickets are available via unlocking Mystery Gift and finding the MG Receptionist upstairs in all Pokémon Centers
– Day & Night System
– Graphics have been altered in many different areas/aspects
– Upgraded B / W Repel System (lets you choose whether to use another and which kind)
– TMs are reusable
– All Pokéballs (except Safari Balls) are reusable until the capture
– Your Pokémon receive EXP when you capture another, like at the end of a normal battle
– Pokémon’s Natures have color-coded stat boosts/drops
– Rough Skin Ability Fix (from Gen IV)
– EVs cap at 252 instead of 255 (in order to not waste remainder points)
– Somewhats steeper difficulty curve
– Running While Indoors
– And there are many other changes, you can see details at DY

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