Crash Twinsanity

Genre Other
Region US , EU
Publisher Vivendi Universal Games
ReleasedNA: September 28, 2004
EU: October 8, 2004

Crash Twinsanity is a platformer game and is the tenth installment in the Crash Bandicoot series developed by Tales Oxford Studio’s Traveler, developed by Vivendi Universal Games on September 28, 2004. The plot of the game revolves While Crash and Cortex were enemies, they now had to work together against a common enemy and defend the island of Wumpa. Three years after being defeated Doctor Neo Cortex returns to the Wumpa Islands to take revenge on Crash, by kidnapping and disguising as Coco and luring Crash to fight Mecha-Bandicoot. After defeating Mecha-Bandicoot, Crash was attacked by Cortex causing the two to fall into the Power Crystals mining tunnel. The two had to work together to escape, after which they would encounter enemies and fight together again. Join the game, you will control Crash and Cortex in the gameplay always moving forward, the level of difficulty is also increased, in addition, there will be many Wumpa fruits and diamonds that can be collected during gameplay. Crash himself can also throw Cortex to activate switches, use him like a hammer, etc. There are sixteen main levels as well as many bonus levels, in addition to overcoming obstacles you have to Fight with many types of enemies in the game. With simple and fun gameplay, that is the highlight of this series.

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