Xcom: Enemy Unknown

Console PS3
Publisher 2K Games
Genre Role-Playing
Region EU , US
Views 2,258
Downloads 1,340
Released October 9, 2012
File size 7.5 G
3.5/5 (2 votes)
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Introduction

Welcome to a journey into the “XCOM: Enemy Unknown” world, a thrilling game created by the proficient Firaxis Studios. Bringing back to life the adored series that began its invasion into our living rooms in 1994 with UFO: Enemy Unknown, this tactical game provides an engaging experience across various platforms such as PC, AND, and others.

ALIEN INVASION – THE CORE OF THE NARRATIVE

In the chronicles of storytelling, “XCOM: Enemy Unknown” doesn’t attempt to weave an expanded universe beyond the 1990’s trilogy. Instead, it reintroduces us to the thrilling saga of humanity’s first clash with a hostile alien civilization intent on making Earth their new vacation home. The Extraterrestrial Combat Unit (XCOM, for short) stands as the defender of our planet, tasked with the duty to drive back these intergalactic colonizers and unravel the mystery of their advanced technology. As a player, you step into the shoes of the central commander of XCOM, steering its strategies and combat operations.

STRATEGIC DEPTH – THE DOUBLE-LAYERED GAMEPLAY

Diving deeper into the game, you encounter a unique fusion of two gameplay layers – a real-time strategic layer interlaced with the thrill of turn-based alien confrontations. The strategic phases invite you to research, probe foreign technologies, and manufacture a formidable arsenal of weapons and equipment. Managing the finances of XCOM, an organization not exactly swimming in cash, is crucial. The Global Council, the financial backbone of your operation, is a conglomerate of sixteen nations you must continually impress with your extraterrestrial combat achievements—choosing a continent for your headquarters ushers in specific perks, including cost reductions for satellites and fighters or instantaneous autopsies. This drama unfolds on a comprehensive planetary map, where you establish your base, recruit staff, and construct new facilities and laboratories.

BATTLEFIELD – THE TURN-BASED COMBAT EXPERIENCE

Once alerted to alien activity, you transition to turn-based combat mode, commanding a team of elite soldiers with a single objective – wipe out the alien threat. The Fog of War and Line of Sight become critical elements on the battlefield, and the permanent loss of fallen soldiers adds to the game’s intensity. During these combats, soldiers gain experience points, enabling them to acquire new skills and up their game for the subsequent alien encounter.

DYNAMIC MISSIONS – THE RANDOMIZED CHALLENGES

An intriguing facet of “XCOM: Enemy Unknown” is its dynamically generated missions, providing fresh challenges regarding initial setup and enemy unit locations, except for story-critical tasks. The game engine facilitates an impressive level of environmental destruction, adding to the game’s immersive experience.

MORALE – THE HUMAN ELEMENT

Enriching the combat is a nuanced morale system, a mirror of the human psyche on the battlefield. Novice soldiers may succumb to panic, and a comrade’s death can profoundly impact their performance. This layer of emotional depth adds dimension to the overall gaming experience, rounding off “XCOM: Enemy Unknown” as a masterstroke of tactical gameplay, strategic depth, and narrative engagement.

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