Vigilante 8 – 2nd Offense (2nd Battle)

Console PlayStation (PS)
Publisher Activision
Genre Other
Region EU , US
Views 2,092
Downloads 2,549
Released NA: November 18, 1999
EU: December 31, 1999
File size
4/5 (1 vote)
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Vigilante 8: 2nd Offense is an adventure action game released in 1999 for PlayStation by Activision. And the game is also the ninth installment in the Vigilante game series. After the defeat of the Coyote, the southwest of the United States became peaceful. However, such peace only lasts a short time. Until the beginning of the 21st century, OMAR’s monopoly of oil monarchy continued to dominate the world. OMAR’s new leader, Slick Clyde, thinks about something. This leader thought that his greatest pity was his failure to conquer the United States. He stole original time machines from quantum physics laboratories at Stanford University in the US. The purpose of stealing these machines is to carry out a plan to change history in the past. The forces of Slick Clyde will return to the 70s of the last century to eliminate Vigilantes and ensure the power of OMAR in this era.

Similar to its predecessors, players will destroy all other vehicles at the levels by using the weapons available in the vehicle that the player controls to attack. The game consists of four levels for players to choose from: Story mode, Quest mode, Arcade mode, and Grand Melee Deathmatch mode. In story mode, players will come to the game’s story-based quests. For Grand Melee Deathmatch mode, players will have to survive the attacks of many enemies without weapons to attack again. Completing quests in Quest mode will unlock special vehicles with higher base stats than the originally provided vehicle. The game has a difference compared to the previous versions, which is the addition of a new function of rescue points. This rescue point allows players to upgrade their vehicles: defense, attack power, speed will increase. Players will search for rescue points by collecting from destroyed enemies.

After reaching a certain rescue point, your vehicle will change its appearance. At the levels, special symbols will appear scattered. These symbols work to improve vehicle mobility in certain environments. The vehicle will be equipped with five basic weapons: missiles, mines, machine guns, mortars, and flamethrowers. Each weapon will have three special attacks, and the distance between these special attacks is 10 seconds.

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