Fallout: New Vegas

Fallout: New Vegas

Console Xbox 360
Publisher Bethesda Softworks
Genre Action , Role-Playing
Region WW
Views 2,514
Downloads 2,295
Released October 19, 2010
File size 6.58 G
3.3/5 (1 vote)
Download now

Fallout: like its predecessors, New Vegas is set in an alternate reality where a resource war breaks out in the 1950s and culminates in a nuclear apocalypse. The game takes place in the Nevada wastelands surrounding the city of New Vegas, the reincarnation of the old Las Vegas, a gambling paradise seemingly unaffected by nuclear catastrophe. A conflict is building in this land between the N.C.R. (New California Republic) and several raiding tribes, notably the Great Khans and Caesar’s Legionnaires. The N.C.R. is a faction that aims to preserve ancient weaponry while bringing law and order to the wastelands, regardless of the cost.

The player assumes the courier’s job tasked with delivering a package to Mr. House, the mysterious and enigmatic owner of New Vegas. When the item arrives at its destination, a man in a checkered shirt and a pair of goons intercept it and begin digging an open grave. The courier is shot, buried, and presumed dead before being dug up and transported to a doctor nearby by a robot that witnessed the events. The protagonist must now discover who attempted to murder them and why.

The gameplay is mainly similar to that of its immediate predecessor, Fallout 3, with the same engine, interface, and majority of features. Fallout: like its predecessor, New Vegas is open-ended and emphasizes exploration. Although each game begins essentially the same, the game develops somewhat non-linearly once the player has sculpted the protagonist’s base attributes, qualities, sex, and appearance. The player can pursue the primary mission, explore the wastelands, and complete side tasks from other N.P.C.s. The main character will gain experience by completing objectives, performing distinctive acts, and defeating enemies.

There are also new gameplay components. There is a more excellent range of weaponry, and the user may now aim firearms down the sights and modify the gun’s ammo. Different types of ammunition have varying impacts on adversaries. Workbenches, campfires, and reload benches can create unique goods, consumables, and ammo. The protagonist’s standing with various towns and factions has an influence system. The influence rating will determine whether or not a faction or town is friendly to the protagonist, and his membership with certain sections may also have an impact. The player can also try to deceive enemy factions by disguising up as a member of that side but must employ stealth to escape guards who can see through the disguise.

A new form of play called “Hardcore” mode is also available. Hardcore mode is a highly challenging setting that changes the gameplay to emphasize survival more. The following changes have occurred in hardcore mode:

Stimpaks do not heal the protagonist instantly but over time, and they do not repair crippled limbs. A crippled limb can only be cured by a doctor’s bag.
Similarly, the RadAway chem does not immediately eliminate radiation illness but gradually.
The protagonist must eat, drink, and sleep regularly, or they will perish.
Ammo adds to the protagonist’s burden.
In battle, companions can be killed.
As in Fallout 3, the protagonist levels up, gains perks (though perks now come from every other group, and instead of starting with a bonus, the player starts with two particular traits), and can use functions like fast traveling, waiting, or sleeping to adjust the time of day, and fight foes in action combat using the traditional first-person control scheme (though the third-person camera is still an option), or the V.A.T.S. targeting system, which allows the player to paus

Problems with download or installation?

Leave a Comment